I've come up with a fail safe method of measuring the entertainment value of Reds' home games. It's a reliable method that doesn't involve counting passes, shots, tackles etc, and it relies on an aggregate measure of all supporters' views, rather than individual views. Basically, my idea is this. Entrance to the ground is free of charge (which will also solve the ticket scanning problem). However, you have to pay to get out. The price to get out increases linearly throughout the game, until it is the same as what we currently pay to get in. If you leave before kick off, it's free, and if you leave at half time, it's half price, and so on. The entertainment value of a game is therefore proportional to the gate receipts, weighted by the attendance so that we are comparing like with like. What could possibly go wrong?
People in Barnsley love a good bargain though. You’d get people who don’t care about the match turning up and leaving before it kicked off so they can have not watched it for free
Never thought of that. Doh!!!! Edit: A 20p minimum charge would eliminate the problem without distorting the entertainment figures too much. No Tarn person would splash out 20p for nowt.
Supertyke thinks that people like you don't understand football like supertyke does and this is why you've failed to account for the possibility of a draw.
BarnsleyReds Entertainment Index: Win: 3 points Draw: 1 point Loss: 0 points At the end of the season you could compile this into some sort of table and see which team was more entertaining. Now I know what you're thinking, what if two teams finish with the same BarnsleyReds Entertainment Index score at the end of the season? Well, here's the fun part, you can look back over every game and see which team scored the most in relation to the goals they conceded. This is known as the BarnsleyReds Scored Goals Entertainment Tiebreak Coefficient.
This is pretty much my entertainment index. It's binary - I award one point if we win and zero points if we lose. The index isn't yet advanced enough to allow for draws, but I'm working on it...
Old Goat's Entertainment Index: No need for statistical tracking or complex allocations. No need to score each team separately. Instead, each match is given a single score based on the number of times that the bàstard sat in front of me leaps to his feet during the game. An entertaining game can expect to score somewhere between 30 and 40. An average game somewhere around 15 to 20. A dull game less than 5. An extremely boring game may warrant a score of zero points (otherwise known as a "Numb Bum").
No, but he often turns up 5 or 10 minutes late. Does he qualify for a discount under your scheme? (Under mine, I'd have to estimate the number of times he would have leapt to his feet if he'd arrived on time).
No, admission before kick-off is free, but the longer he waits before coming in, the more he has to pay. If he doesn't turn up at all, it will cost him a fortune.
Problem youve got is that I've never left a Barnsley match before the final whistle even when we've been walloped 6 or 7 nil. I would suggest that at least 25% will be of the same ilk. So even our worst games of football in terms of entertainment (I'm thinking of a 0-0 draw v Notts County) when theoretically no ones been entertained, will generate a positive value. I wouldn't leave at half time for instance just to get a tenner back.
You wouldn't be getting anything back. You'd be locked in unless you paid. How much for falling asleep on the bog?